Everything is Lava
Everything is Lava
A 3-level Neo Tokyo street runner where lava rains from the sky. Dodge molten drops, leap over lava pools, vault off streetlamps, and outrun exploding vehicles across three increasingly chaotic levels — from burning city streets to a quiet village at the edge of the world.
🏞️ Local Legend Metric
Distance from the Maumee: ~5 miles
✨ Category B: Vibe-Coded (Fully Generated)
Every line of code was prompted into existence using Claude (Anthropic). The entire game — rendering, physics, audio synthesis, pixel art, procedural city generation, and all three levels — lives in a single HTML file. No code was written by hand. Every feature, bug fix, and optimization was achieved through conversational prompting across multiple sessions.
🛠️ Tech Stack
- HTML5 Canvas — all rendering, pixel-art style
- Vanilla JavaScript — zero dependencies, zero build step
- Web Audio API — procedural sound effects (sirens, screams, explosions, lava sizzle) generated in real time
- Single-file architecture — one
index.html, open in any browser and play - AI tool used: Claude by Anthropic (Opus + Sonnet models)
🏃 Forward Motion
The player is always running forward through a procedurally scrolling Neo Tokyo cityscape — there is no stopping. Speed is constant, lava intensifies, and the city itself transforms around you as you push through three levels toward the village at the end.
🎮 Controls
- Move: A/D or Arrow Keys
- Jump: Space, W, or Up Arrow
- Double Jump: Press jump again mid-air
- Volume: M (mute), +/- (adjust)
- Help: ? (show all controls)
📖 Prompts
Every prompt used to build this game is documented in the README. Press R on the title screen to read it.
| Updated | 6 days ago |
| Published | 7 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | GetGoodDad |
| Genre | Action |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |

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